Curriculum Vitae

Cindy Cao - Visual Designer

Ting (Cindy) Cao is a digital media artist based in Canada with two master degrees. She specializes in Graphic Design, Motion Graphics, Video Production, with complimentary skills in Design Thinking & Ethnography and Photography. Her work maintains a strategic focus on communication, narrative and user centric design processes for digital media. She has an interest in pursuing further opportunities which encompasses art, technology, education, aesthetics and entertainment together with creative designed projects, new media applications and culturally relevant artistic experiences.


  • Motiongraphic Design 95%
  • Graphic Design 95%
  • Logo Design 95%
  • UX/UI Design 80%
  • Game Design 80%

  • Videography 90%
  • Video Editing 90%
  • Post Production 90%
  • Design Thinking 85%
  • Photography 90%


Web/Graphic Designer (Marketing) at Electronic Arts (EA)
October 2014 – October 2015

Responsible for supporting the Electronic Arts global publishing team and FIFA marketing team in creating strong visual, high converting campaigns and assets for online, game console and social media channels.

  • Created online and game console assets for live in-game banners, email, social media, landing pages, in-game packs, weekly assets etc.
  • Managed and prioritized multiple projects for print, digital and video for both the EA global publishing team and the EA FIFA marketing team
  • Worked alongside marketing teams that were based in Europe (UK, German, Switzerland etc.) regularly to achieve successful product launches and often worked with them to localize engagement assets
  • Primary designer for FIFA Ultimate Team in-game packs, which had a direct impact in revenue generated via FIFA 16 and FIFA 15 console games
  • Consistently created strong high conversion campaigns assets that regularly received 10,000 to 15,000 likes per asset, increasing the fan base to more than 4.1 million fans on the EA FIFA Ultimate team Facebook page
  • Drove key revenue metrics through targeted and creative optimization of assets that resulted in a substantial increase of in-game packs traded and packs opened for FIFA World
  • Actively took broad requirements from marketing teams and turned them into highly effective focused marketing creative across all channels

Google Glass Walkumentary
May 2014 to August 2014

Client: 8 Leaf Digital Productions & Zeroes 2 Heroes

Exploration and design of a documentary storytelling framework utilising Google Glass.

  • Designed and created all graphical elements used within this project
  • Primary post-production artist
  • Provided support in content and idea generation for the application and demo video
  • Art direction on all graphical elements

Branding the False Creek Flats
January 2014 to April 2014

Client: Vancouver Economic Commission

Development of a multimedia solution that provides VEC the opportunity to engage with local businesses in greening their business operations and forming a community in the False Creek Flats.

  • Art direction on all elements of the project (Motiongraphic, Video, Website, Animation, Infographics)
  • Created and animated entire Motiongraphic component of project
  • Instrumental in the development of the foundation of the project

Training Supervisor at Hasso-Plattner-Institute
May 2012 – November 2012

  • Guided and assisted the Master course in Design Thinking
  • Worked on the “Making Space” project in cooperation between the Communication University of China and the University of Potsdam, Germany
  • Guided and assisted the Innovative Thinking Workshop at the Summit Forum on International Animation Education and Industry

Graduate Teaching Assistant at Communication University of China
March 2012 – August 2012

  • Worked as a teaching assistant and interpreter for the International Master Course of Digital Multimedia Art Creation
  • Instructed tutorial sections (approximately 30 students) and prepared weekly lesson plans
  • Managed and edited online course management systems and attended various meetings and lectures
  • Guided and assisted MFA students with their art installation projects
  • Worked extensively with Professor William Russell Pensyl from Northeastern University (U.S.)

Project Researcher at Beijing Television
March 2012 – July 2012

  • Worked on the national key project – The Establishment Of Beijing Radio And Television Network which was a joint effort between the Communication University of China and Beijing Television

Assistant Producer at CONTRA Service Productions Asia                      
November 2011 – December 2011

  • Supported the Executive Producer and senior producers in project scoping and scheduling
  • Helped define project parameters and manage the process, workflow, teams and clients to ensure the delivery of the best product on time and within budget

Video Editor/ Video Director at Shanghai Media Group, Inc.
March 2011 – September 2011

  • In charge of processing video news releases including:  interviewing, news gathering, audio and video news editing, video effects creation, and broadcasting
  • Responsible for the relevant work of manuscript review and news planning

Production Artist at Nanyang Polytechnic
July 2011 – August 2011

  • Participated in 2011 Summer School Project which was a joint project between Communication University of China and the Nanyang Polytechnic, Singapore
  • Created motion graphic videos representing different cultural features for exhibition of Esplanade, Singapore

Media Director at Jiujiang TV
November 2010 – February 2011

  • Worked in television editing process: mastered nonlinear editing technology to process television images
  • In charge of shooting and editing the leading news program “Jiujiang Daily News”
  • Monitored the broadcasting situation in the studio control room, conducted facility and equipment maintenance and testing

Project Director at China Central Television
April 2010 – August 2010

  • Worked in the charity campaign “2010 Care Package Project” creating public service ads broadcasted on CCTV6 Channel for China Foundation for Poverty Alleviation (CFPA)

Multimedia Journalist at Harbin Daily Information Co., Ltd.
August 2009 – September 2009

  • Took responsibility in the relevant work of manuscript review and news planning
  • Photographed and edited for the online news and events


Master of Digital Media(MDM)
Centre for Digital Media (UBC/ SFU/ Emily Carr/ BCIT)
2013 to 2014

Master of Arts (MA) – Digital Media Arts
Communication University of China
2011 – 2014

Bachelor of Arts (BA) – Digital Media Arts
Communication University of China
2007 – 2011

Notable Projects:

Breaking the Cliché         
March 2014 to April 2014

Breaking the Cliché is an augmented reality installation utilising tablets to interface with a projected map of the world. Attempted to provoke the audience into thinking about different perspectives when it comes to viewing tourist landmarks.

  • Created graphic and audio elements of the project
  • Sourced photography to be used as augmented reality targets
  • Proposed and developed the main idea behind the project

January 2014

2D platform game on mobile or tablet for Global Game Jam 2014 (60 hour event).

  • Designed all UI aspects of the game
  • Generated ideas and concepts that would be implemented into the game

November 2013 to January 2014

Rewind is an interactive storytelling game finished in 7 weeks as the final project for an interactive visual stories course.

  • Created graphics and animations for a number of game levels
  • Gave constructive feedback and generated ideas for all segments of the design process

October 2013

A microphone-based game built in Unity, finished in 31 hours in a Hack-a-thon.

  • Created graphics, game opening video and sourced audio utilized in the game

Wall is Coming  
February 2013 to March 2013

Wall is Coming is a motion-based game, utilizing the Kinect created as part of the IDEA-X 2013 program which is a four week project development boot camp hosted by the Centre for Digital Media. It features an oncoming wall with various shapes that need to be mimicked. Players are tasked with making poses to match the challenging shapes.

  • In charge of creating all graphic and UI elements

Honours & Awards

  • Excellent Class Representative/ President of Student in the Communication University of China
  • Received 2nd Prize Scholarship 2013
  • The Nomination Award: Lollipop in the Tong Le Hui Interactive eBook Design Competition 2012
  • Received Honour Graduate Student in the Communication University of China in 2012
  • Received 1st Prize Scholarship 2011, 2012
  • Received Honour Student of Beijing in 2011
  • Received China’s National Scholarship in 2010
  • Received Honour Graduate in 2010
  • TOP 10 Team Lead in the 4th China (Beijing) International Student Animation Festival in 2010
  • Received CCTV Scholarship in 2008, 2009
  • Received 1st Prize Scholarship in 2008, 2009
  • First Prize Winner: Olympic Imagination (Animation Design, Independent production) in Creative Design Competition for the Third Capital Culture Festival in 2008


Olympic Imagination
Published by Beijing Advanced Education Press in Beijing Olympic Animation series
Publication Edition Number: ISRC CN-C04-09-0051-O/V.G4

Ting Cao, “Analysis On The Conception Of Animation Development And Ontology”
CUC Scholar Forum (April 2012)

Ting Cao, “Briefness Not Simplicity in Artistic Creation – A Comparison of Artistic Conception Between Oriental Ink Painting and Western Minimalist Design
Shen Zhou (July 2012)

Ting Cao, “The Improvement of the Advertising Rating Effects in New Media Environments – in relation to Television Data Analyses
Public Communication Of Science & Technology (August 2012)

Ting Cao, “Analysis For Ontology and Micro Features of Digital Micro Video”
Shen Zhou (August 2013)